InstantPlay Now Vulnerable to Decompiling

This morning an update to the GM Decompiler was released, this time with the ability to decompile InstantPlay games and extract GM7 extensions from games. The update also defeats some methods devised for protecting games from the old decompiler (typically using a hex editor to tamper with the PE).
InstantPlay decompiling automatically detects games you have [...]

A response to GMBlog

After seeing Phil’s post at Game Maker blog about the search terms used to find his site, I thought I would follow-up the post with our own GMNews stats.
Like those found on the GMBlog’s “I know you are guilty” post, our statistics clearly confirm that an enormous sum of users are trying to find decompilers [...]

GM7 *Is The* Decompiler

By now all of you are most certainly aware of the GM decompiler floating around, but what Caniac discovered today may come as a bit of a shock to some readers.
The user discovered that GM7 in fact ‘decompiles’ packaged extensions for Game Maker 7. This allows any user to view the source code to any [...]

YYG: Decompiler & GMac

Sandy Duncan, spokesperson of YoYoGames has released a statement regarding the recently developed GM Decompiler, a program which can ‘convert’ GM 5, 6 and 7 executables back into their original editable GM6/GMK files. The statement reads:
Anyone tempted to take someone else’s hard work using a “decompiler” or any other method may find that they have [...]

Full GM Decmpiler in the Wild

Yesterday a complete, cross-platform Game Maker decompiler was released. The tool was authored by several people and published by GearGOD. The Java program takes a Game Maker exe file v5.3A-7.0 and decompiles it to an editable.
There’s never anything you can do to keep any program 100% safe. You can only ever make it harder [...]